multimesh.jax.ignore_transforms#
- multimesh.jax.ignore_transforms(ignore=True)#
Sets debug context where all MultiMesh transformations are no-ops.
To aid in debugging, functions can be invoked in a context in which all transformations like
task
andwith_sharding_constraint
are ignored. This essentially falls back to default Jax execution.- Parameters:
ignore (bool | None) – optional, whether MultiMesh transformations should be ignored